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10votes
1answer
591views

What were the typical game development toolchains for the pre-i386 IBM PC era

On i386 and beyond (assuming MS-DOS as the target OS and IBM PC as the target platform), my impression is game developers most typically used Watcom C / DJGPP plus one of the DOS extenders (DOS4GW, ...
DmytroL's user avatar
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5votes
0answers
405views

Link N64 object file while preserving relocation data

The N64 SDK provides the makerom tool to create a ROM image given a file describing the ROM layout called spec and the various object files it refers to such as the N64 OS, RCP microcode, and the game'...
Allie's user avatar

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